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CHAR: Green Lantern

In Honor of the released movie. I mounted the formatting points and my spelling errors.
GREEN LANTERN

Val Char Price Roll Notes
20 STR 10 thirteen- Raise four hundred.0kg; 4d6 [2]

24 DEX forty two 14- OCV: 8/DCV: 8
20+30 CON 20 13- / 19-

12+12 Physique 4 11- / 14-
24 INT 14 14- PER Roll 14-

forty EGO 60 17- ECV: Thirteen
20 PRE 10 thirteen- PRE Assault: 4d6

14 COM 2 12-
14+40 PD 4 Whole: 14/54 PD (zero/forty rPD)

8+forty six ED 4 Total: Eight/54 ED (0/forty purple)
5 SPD sixteen Phases: 3, 5, eight, 10, 12

8+6 REC zero
forty+60 End 0

forty+27 STUN eight Whole Characteristic Value: 194
Motion: Working: 6″/7″/12″/14″

Flight: 46″/ninety two”
Leaping: 4″/8″

Swimming: 2″/4″
Price Powers End

500 Mightiest Weapon within the Universe (one among 1000’s, now in seven flavors): VPP (Omni-Powers), 300 base + one hundred fifty management cost, Cosmic (+2) (750 Active Factors); OIF Unbreakable (-½), Max Lively Points obtainable = Wearer’s EGOx4 (-¼); all slots Issue with the color yellow. This can rear it’s head in alternative ways. (-½)

forty two The ability Reserve: Endurance Reserve (300 End, 50 REC) Reserve: (Eighty Active Factors); OIF (Power Ring; -½); REC: (50 Active Factors); Restrainable (-½), Gestures, Requires Gestures throughout (-½), Incantations (-¼) 0

Notes: The facility Reserve is the Ring. The Battery takes six phases to full cost. The power battery itself is restrainable because he will be prevented from using it, however it floats invisibly and intangibally next to him so….

70 Mobility : Multipower, 105-point reserve, (105 Energetic Points); all slots OIF Unbreakable (-½)
5u 1) Supersonic Flight: Flight 16″, Diminished Endurance (zero Finish; +½), Megascale (1″ = 1,000 km; +1) (eighty Lively Points); OIF Unbreakable (-½) 0

4u 2) Translight Velocity: Quicker-Than-Light Journey (1 Light Years/second) (60 Lively Points); OIF Unbreakable (-½) 0

7u three) Dogfight Speed: Flight 30″, No Flip Mode (+¼), Decreased Endurance (zero Finish; +½) (105 Active Factors); OIF Unbreakable (-½) zero

2 Reasonably Athletic: Running +1″ (6″/7″ whole) 1
5 Sturdy Willed: Psychological Defense (33 factors complete) zero

Power Ring Enhanced Physiology, all slots OIF Unbreakable (Energy Ring; -½)
40 1) Biophysiological Enhancement 1: +30 CON (60 Lively Points); OIF Unbreakable (Power Ring; -½)

sixteen 2) Biophysiological Enhancement 2: +12 Physique (24 Energetic Factors); OIF Unbreakable (Energy Ring; -½)

4 3) Ring Enhanced Toughness: +6 PD (6 Active Factors); OIF Unbreakable (Energy Ring; -½)
13 four) Exotic Protection Discipline: Power Protection (20 points) (20 Energetic Points); OIF Unbreakable (Power Ring; -½) zero

sixteen 5) Life Support Techniques: Life Help batman hush t shirt (Consuming Character only has to eat once per 12 months; Safe Setting: Zero Gravity; Secure in Excessive Stress; Protected in High Radiation; Secure in Intense Cold; Secure in Intense Heat; Secure in Low Strain/Vacuum; Self-Contained Respiration; Sleeping Character only has to sleep eight hours per 12 months) (24 Lively Points); OIF Unbreakable (Power Ring; -½) zero

7 6) Power Ring Psionic Shielding: +10 Mental Protection (33 points whole) (10 Active Factors); OIF Unbreakable (Energy Ring; -½) 0

20 7) Protected Senses: Hearing Group Flash Protection (10 factors), Radio Group, Sight Group (30 Lively Points); OIF Unbreakable (Power Ring; -½) zero

20 8) Skintight Power Area: Armor (10 PD/10 ED) (30 Energetic Points); OIF Unbreakable (Energy Ring; -½) zero

seventy three 9) Force Shields: Force Subject (30 PD/30 ED/10 Psychological Protection/10 Power Protection/10 Flash Defense: Listening to Group/10 Flash Protection: Sight Group) (Protect Carried Objects) (a hundred and ten Energetic Factors); OIF Unbreakable (Energy Ring; -½) 11

Energy Ring Sensors, all slots OIF Unbreakable (-½)
35 1) Corpsmen Beacon: Detect Different Green Lanterns 14- (Unusual Group), Discriminatory, Analyze, Elevated Arc Of Perception (360 Levels), Range, Fast: x10, Tracking, Transmit, MegaScale (1″ = 1 Galaxy Sector; +¼), Might be Scaled Down 1″ = 1km (+¼) (52 Energetic Points); OIF Unbreakable (-½) 0

13 2) Vitality analysis: Detect Energies 14- (Unusual Group), Discriminatory, Analyze (20 Lively Points); OIF Unbreakable (-½) 0

thirteen three) Microscopic Vision: Microscopic ( x10,000) with Sight Group (20 Active Factors); OIF Unbreakable (-½) zero

18 four) Radio Sensors: High Vary Radio Perception (Radio Group), Discriminatory, Analyze, Fast: x10, Telescopic: +5 (28 Lively Points); OIF Unbreakable (-½) zero

three 5) Spectrum Vision: Ultraviolet Notion (Sight Group) (5 Active Factors); OIF Unbreakable (-½) zero

12 6) Telescopic Vision: +12 versus Range Modifier for Sight Group (18 Energetic Factors); OIF Unbreakable (-½) zero

3 7) Thermal Imaginative and prescient: Infrared Notion (Sight Group) (5 Energetic Factors); OIF Unbreakable (-½) zero
Soiled Infighting/Fisticuffs/Cinematic Brawling

Maneuver OCV DCV Notes
four Block/Chin Block +2 +2 Block, Abort

4 Disarm -1 +1 Disarm; 30 STR to Disarm roll
4 Eye Gouge -1 -1 Flash 4d6

5 Hoist ‘n’ Heave -2 -2 Seize Two Limbs, 20 STR to Throw
four Kidney Blow -2 +zero HKA 1d6 +1

4 Low Blow -1 +1 2d6 NND
four Punch/Backhand +zero +2 6d6 Strike

5 Roundhouse/Two-Fisted Smash -2 +1 8d6 Strike
three Tackle +zero +0 +v/5; You Fall, Goal Falls

3 Throw +zero +1 4d6 +v/5, Target Falls
1 Weapon Ingredient: Clubs

Perks
10 Energy Ring: Energy Ring Intelligence (pc/follower)

eight Fringe Profit: Membership: Green Lantern Corps, Membership: Justice League of America (Reserve)
three Well-Related

14 1) Contact: Green Lantern Corps (Contact has extraordinarily useful Abilities or resources), Organization Contact (x3) (15 Lively Points) eleven-

6 2) Contact: Green Lantern John Stewart (Contact has useful Expertise or assets, Very good relationship with Contact) (7 Energetic Factors) 13-

four three) Contact: Ion (Contact has helpful Skills or sources, Good relationship with Contact) (5 Active Points) 12-

14 four) Contact: Justice Society of America (Contact has very useful Expertise or assets), Organization Contact (x3) (15 Lively Factors) 12-

Talents
three Iron Nerves: Resistance: Three factors

Abilities
10 +2 with HTH Fight

20 +4 with Power Ring
3 Bureaucratics 13-

three Fight Piloting 14-
three Electronics 14-

3 Instructor 14-
3 Interrogation thirteen-

3 Mechanics 14-
four Navigation (Air, Land, Area) 14-

3 Parachuting 14-
three Paramedics 14-

three Scholar
2 1) KS: Races of Sector 2814 (three Active Factors) 14-

2 2) KS: The batman hush t shirt Green Lantern Corps (three Lively Points) 14-
1 3) KS: The Superhuman World (2 Lively Points) eleven-

3 Safety Techniques 14-
3 Seduction thirteen-

three Streetwise 13-
three Systems Operation 14-

7 TF: Frequent Motorized Ground Autos, Science Fiction & House Autos, Combat Aircraft, Massive Planes, Small Planes, Two-Wheeled Motorized Ground Autos

three Teamwork 14-
3 Trading 13-

three Traveler
2 1) AK: Earth (3 Lively Points) 14-

2 2) AK: Galactic Sector 2814 (three Lively Points) 14-
2 3) AK: Oa (three Lively Factors) 14-

2 4) CK: Coast Metropolis (3 Energetic Points) 14-
1 5) CuK: Races of Sector 2814 (2 Energetic Points) eleven-

Total Powers & Talent Cost: 1147
Whole Price: 1341

500+ Disadvantages
10 Distinctive Features: Green Lantern costume and Aura (Easily Hid; At all times Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)

Notes: Known all through the galaxy

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15 Hunted: Different Heroes of Earth 14- (As Pow; NCI; Watching)

20 Hunted: Rogues Gallery 11- (As Pow; NCI; Harshly Punish)
20 Hunted: The Guardians of Oa 14- (Mo Pow; Pc has a Public ID or is otherwise very straightforward to search out; Watching)

10 Psychological Limitation: Needs to Atone for his actions as Parallax/Spectre (Widespread; Average)
20 Psychological Limitation: Accountability of Power Frequent, Complete

15 Psychological Limitation: Stubborn and Self-absorbed (Common; Sturdy)
15 Repute: Nicely there was the time you went off the deep end and killed all your pals…Ceaselessly (eleven-) (Excessive)

5 Rivalry: Skilled (Batman Green Arrow at one level; Rival is As Powerful; Search to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

15 Secret Identity: Hal Jordan Ceaselessly (eleven-), Major
10 Vulnerability: 1 ½ x STUN Attacks with the shade yellow (Widespread)

Notes: Only when sporting the ring after all.
686 Expertise Points

(23 factors unspent)
Complete Drawback Points: 1341

Background/History: From: http://comicbooks.about.com/od/greenlantern/p/glhaljordan.htm
Hal Jordan was a fighter test pilot for the Air captain marvel.html Drive. That all modified when on in the future, he was mysteriously transported to a crashed spaceship. There he met Abin Sur, a Green Lantern. Abin Sur was dying and provided Hal the opportunity to succeed him. Hal Jordan accepted.

With the ring in his possession, Hal Jordan turned the best member of the Green Lantern Corps. He became a founding member of the Justice League and has helped save the world countless occasions. That modified when Hal couldn’t save his hometown, Coast City, and it was destroyed by the villains Mongul and a Cyborg Superman, killing tens of millions. This event shattered Hal and sent him on a dizzying course of destruction.

Hal tried to make use of the power of his ring to carry back Coast Metropolis and its citizens. However the Guardians of Oa, the leaders of the Green Lanterns, forbade him to do it. This despatched Hal on a mission to get the total power of the ring from the Central Battery on the planet Oa. Hal seemingly went mad, when a parasite creature entered his body and Hal stopped calling himself Green Lantern, and emerged as Parallax.

His mission to revive Coast City destroyed many of the Inexperienced Lanterns and Guardians of Oa. Parallax was set to redo history as he noticed it with the complete power of the Green Lantern Central Battery, but the heroes of the DC universe stopped him. Alongside these heroes was the last of the Inexperienced Lanterns, newly appointed Kyle Rayner, who was given the ability ring by Ganthet the final of the Guardians.

Ultimately, Hal, as Parallax, sacrificed himself when an enormous alien was devouring the sun. Hal used his powers to reignite the sun and in doing so sacrificed his life as effectively. His spirit went and grew to become one with the Spectre, an avenging spirit of God who righted wrongs and persecuted the guilty. Hal’s penance had begun.

But this was not Hal’s end. It was found that Parallax was an historical enemy of the Inexperienced Lanterns and was imprisoned in the Central Battery for eons. This entity was still with Hal, but with the joined effort of the remaining Green Lanterns, (by this time there was John Stewart, an alien named Kilowog, present GL Kyle Rayner and onetime Lantern Man Gardner), they reinstated Hal’s spirit into his physique and defeated Parallax, sealing him again into the Central Battery, and restoring the Guardians to oversee the Inexperienced Lanterns. Hal is now the core Green Lantern of the DC universe.

Character/Motivation: Hal Jordan has lately come throughout as anything from egocentric wunderkind (JLA 12 months One) to arrogant psychopath (Emerald Twilight). This guy is someplace in between. He’s been good, been bad, been dead, and now’s ready to maneuver on. He is slightly taken aback by the truth that he has to deal with the legacy of Kyle Rayner who changed him as Green Lantern when he went all murderously evil.

Quote: ”In brightest day, in darkest night, No evil shall escape my sight. Let those who worship evil’s would possibly, BEWARE MY Energy … Green Lantern’s Gentle! “

“Time to join in. For me it’s about precision. Doing precisely what I need to do to get the job done. Concentrated power. Centered attention. Tangible glory.”

Powers/Tactics: Corridor is pretty straight ahead. His is all for efficiency in motion and all the pieces he does is as exact and economical as doable. He is a no frills Energy Ring jockey. At the very least for now, he has probably the most highly effective weapon within the universe (one in every of thousands and thousands) and for me the large vision of him is making giant hands. That is started to alter as coloring technology for comics acquired better…or artists lastly gave a crap.

Marketing campaign Use: Mentor, repentant former villain, or legendary warrior, Hal can be all these. He can be an earnest hero with the best amount of willpower within the galaxy.

Look: Average peak, muscular build. Brown hair, brown eyes. Hal wears a black and inexperienced costume with the green lantern symbol in green on a circular field of white. His gloves are white his boots are inexperienced and his leggings black.

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